Electronic Arts has built its own ad server in a renewed push for ad dollars

Electronic Arts (EA) has spent years telling us it’s in the game. Now it wants brands in there too.

The games developer has built its own ad server into its Frostbite engine and is now staffing up the commercial layer to sell it. Job postings across its careers site show it is hiring for at least six roles spanning ad tech engineering data analytics, ad operations and product marketing. 

The moves are part of a wider launch of EA Advertising — Electronic Arts’ most serious attempt yet to turn its games into a scalable media business. Indeed, it has tried this before. A 2006 deal that put dynamic ads into Need For Speed and Battlefield fizzled out. Billboard ads in UFC 4 in 2020 triggered a player backlash. The model that survived those missteps was simpler: a brand pays upfront, a logo gets coded into the game before it ships and the deal is done. It was lucrative enough as a business but it had a ceiling. What EA is launching now is built on a proprietary ad server and SDK designed for its Frostbite engine.

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WPP forecasts AI search ads to become fastest growing channel in advertising

ChatGPT has been running ads for less than six months, but it’s fueling a category expected to capture almost 40% of search revenue and generate $100 billion in revenues by the end of this decade.

WPP’s latest ad spend forecasts, published today (June 16) highlight AI search as the fastest growing investment area in advertising.

While the category will account for just 1.9% of search ad revenue this year ($301 million), that’s set to rise to 39.2% by 2031, according to its regularly published forecasts, which include AI search estimates for the first time. Total search revenue will make up 21.8% of total global ad revenue this year.

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